CEO / Programmer / Game Designer
Victor is the geeky guy, who’s always there to make sure the development process goes smoothly, the team stays productive, the code reads like a poem and runs like a lightning. Victor is also a game designer, who encourages everyone in the team to participate in the design process, because he truly believes that the whole industry should be involved in the design of its games.
Art Director / Level Designer
Boby is the quiet, know-it-all concept artist of our team. His normal day involves drawing for a few hours, throwing everything in the bin, crying in a dark corner for bit and then getting back up and starting to draw again. It’s a weird process but he both hates and loves it. And he also has a sort of English sense of humour.
Andrey is the talented 3D Artist, who generates 3D meshes with the speed of light and the precision of a swiss watch. Rumours has it that he has already replicated the world in 3D, but doesn’t think we are ready to see it. Sometimes he multitasks by 3D modelling on one monitor and playing indie games on the other. No one knows how he does it.
This is our passion. With more than 20 years combined professional experience, our team is ready to face any challenge. We are making whole projects come to live with the help of professionals from our vast network.
From an idea to a successful product on the App Store. We are bringing our extensive gaming knowledge into your apps for more engaging experience.
Stuck on a Technical, Art or Game Design problem? Don’t worry – we can help!
© 2016 Kipi Interactive Ltd.